Designing a full-sized game for a five-inch screen isn’t just about shrinking...
https://magic-wiki.win/index.php/How_to_Explain_Responsive_Design_to_a_Non-Designer_Using_Game_Examples
Designing a full-sized game for a five-inch screen isn’t just about shrinking everything down. It’s about making smart choices—like using touch-first controls that feel natural on small screens